Classic
Static night sky, constant scroll, fixed character size, no loadout. The pure score-only run.
Playable in browserOne tap sends a winged fox flapping through an endless corridor of gates.
A hybrid-casual arcade flight game with a clean, hand-drawn look. Play Classic and Challenge in the browser now; coins tucked inside each gap fund unlockable characters, skins, trail effects and alternate maps.
Playable demo: tap, click or press space
Each tap gives a quick upward flap. Keep tapping to stay airborne.
Thread the gaps. One bump on a stalk, ceiling, or ground ends the run.
Snag coins inside each gap. Spend them on characters, skins, and trail effects.
Classic and Challenge are playable in the browser. Custom is a preview of a designed native-release mode and is not in the current web build.
Static night sky, constant scroll, fixed character size, no loadout. The pure score-only run.
Playable in browserThe Classic baseline, but you build the run: equip up to three powerups and toggle any hard mechanics you've unlocked.
Planned for native releasesScore thresholds flip modifiers mid-flight: day/night swaps every 12, randomised speed shifts every 25, and a character-shrink window every 50. Tracked with its own high score.
Browser · Unlocks at 25Every coin you thread out of a gap goes here. Each character carries its own set of skin variants.
Common starter fox with four skins. Free from your first run.
Common midnight watcher with three skins. Unlock for 50 coins.
Rare moonlight stray with three skins. Unlock for 150 coins.
Epic dawn herald with three skins. Unlock for 750 coins.
Legendary lucky scaleling with four skins. Unlock for 1,500 coins.
Legendary ember reborn with four skins. Unlock for 2,500 coins.
Pick one and watch it fly. These are the real particle systems from the game, flying on Mikan. Choose any character in the roster above to swap the pilot.
Preview the designed Custom-mode loadout for native releases. These powerups are not available in the current browser game. Select one to read what it does.
Max 3 distinct powerups per run · Revive and Pause are mutually exclusive · Challenge mode never reads your inventory
Hard mechanics and alternate maps are gated behind your Challenge high score. Drag the slider to see what a run would open up.
Choose a backdrop from the browser game's Bag. Each map changes the sky, parallax and obstacles; earn Day, Dungeon and Cave by raising your Challenge high score.
Every milestone pays out coins straight into your wallet. Beat your best and CloudRift builds you a score card to send to whoever needs beating.
Everything worth knowing before your first run.
The browser version is free to play with no sign-up. Coins earned in the browser version unlock characters, skins and trail effects, and nothing on this site costs money. Pricing for the mobile and Steam releases has not been announced.
No. The browser version runs directly on this site with no download, install or account. Open the play page and tap to start.
Yes. The browser version is built for touch and scales to phone screens, so you can play from a mobile browser without installing anything. Tap anywhere on the playfield to flap.
One tap sends your character upward. Keep tapping to stay airborne and thread the gap between each pair of gates. Touching a gate, the ceiling or the ground ends the run. Coins sit inside the gaps, so the tightest line is also the most rewarding one.
Score 25 in Classic mode. Challenge then flips modifiers mid-flight: the backdrop changes every 12 points, the scroll speed shifts every 25, and a shrink window arrives every 50. It tracks its own separate high score.
Classic and Challenge are playable in the browser now. Classic is the pure score run; Challenge changes the map, speed and character size as your score climbs. Custom is a designed native-release mode with loadouts and optional hard mechanics, and is not currently in the browser build.
Six characters and twenty-one skins, plus six trail effects that equip independently of your skin. Every one is bought with coins earned by playing.
Yes, in the browser you are playing on. High scores, coins and everything you have unlocked are stored locally on your device, so clearing your browser data or switching to a different browser starts you fresh.
CloudRift is planned for Google Play, Steam and the App Store, but release dates have not been announced. The browser version is playable now with Classic and Challenge modes; Custom mode and powerup loadouts are part of the planned native feature set.
Free to play. Portrait, one thumb, no tutorial wall. Play CloudRift free in your browser right now, or wait for the mobile release.
Browser version available now · Native release dates have not been announced